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Unable to load library icui18n "Cannot load library icui18n: (libicui18n.so.48:a shared object file does not open: No such file or directory does not exist) "įontconfig error: "/etc/fonts/conf.d/nf", line 72: non-double matrix elementįontconfig warning: "/etc/fonts/conf.d/nf", line 80: saw unknown, expected number Originally posted by lahtis:DLC configurator not working in linux. Now you can named only 7 ships, the rest will be random names. Move troops and ships from demolished camp.Īlter price adjustment formulas to avoid player from making money just by buying/selling a single item over and over again.Īdd script_encounter_calculate_fit to "Charge Villagers" so player gets full party. Track and test for last town to pay siege tribute (to avoid paying again).Īvoid spawning recruitable dog during village quests. Show when player is mercenary on character report.
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Take dead player's troops out of scripted mode (frozen skirmishers). Update game notes regarding shield taunt. Include attachments when inflicting damage to party from siege event.Īvoid problems by prohibiting companions from being captured by player. Limit it to produce only up to 元 troops and have it stop automatically.Īllow refuge items to be refreshed. Return to "update all notes" for faction relation changesįix suspected critical constant for alliance systemĪdd check for bad party to script_party_set_ai_state (red text)įix wrong dialog option for Trainer in player's refuge.įix refuge training. Rearrange adventurers' AI trigger to avoid unnecessary AI interruptions (bouncing around at sea)Ĭhange all ti_on_hit to FIRST test if inflicted agent is active (battle red text)
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Links and terms of use for these, can be found over on the Viking Conquest Downloads Page.Īdd more landing points for faster Norse invasions
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2.023 Patch for Viking Conquest Reforged Edition is now live!Īlong with the mod, we are releasing the source code for modders to use, along with addition assets.
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