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Total war warhammer sieges
Total war warhammer sieges









It's just highly annoying that most battles in which you need to take control in game 2 are siege battles They probably won't get better with game 3 either, since they'd have to be completely redesigned. I tried some particularly ambitious custom siege maps, but they were a nightmare for camera controls and pathfinding and with units shooting through building Coupled with the bizzare and non-functioning (for gameplay purposes) layout of the settlement interiors, most parts of the maps are unused space that also happens to kill the performance on my latop - I did exactly one manual siege battle in game 1 against Drakenhof and then autoresolved eveything after, and the VC siege maps are still particularly bad in game 2 for me Towers are useless, the player will position their units in such a way that no more than two towers will ever fire during approach, and they just deal some neglectable damage at the beginning of the battle, since the defenses are breached within a minute or so. Gates are useless, you send in your monsters to break them open before your infantry even gets there. Artillery that shoot in a low arc or straight, and ranged units in general either just hit the walls or bug out. Pathfinding both on the walls and inside the cities is completely whack. The walls are a minor inconvenience at best, as your infantry happens to carry around a bunch of ladders at all times.











Total war warhammer sieges